Saturday, August 25, 2012


So, I am a little late posting this, but better than never.

Recently, an asston of peeps fled Amarr militia to go seek greener pastures. Some were not surprising (Nulli, Fweddit). Others were (FATE, Moar Tears.

What remains is a large chunk of 24IC, newcomers Agony, a rough collection of small corps I hadn't heard of until this week, and old friends TMFED and I.LAW. (If I left anyone out, well, oops.)

So, outnumbered: check.

So, what sort of prospects do the Amarr face? Well, oddly enough, there have been several good fights. On the other hand, several roams have ended with disappointment at the ridiculous amount of stab/cloak/mwd shit out there. Few engage, most flee. It doesn't feel like we are down and out.

Of course, LNA and company do occasionally bring lolwtf fleets, but, it looks like fights will not be going away and that is what's important, really. Not sov, not LP. Blappin shit in the face. That's what it's about.

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